Let us dream a little longer

Full Sail University offers a real world education. Never has that been more evident to me than in the last two weeks. Don’t misinterprete this, final project has been a blast; dealing with management has not. We are lucky to have great Ips that do their best to fight for us. But ultimately when your priorities are dictated by a grade and you are forced down a predetermined and ultimately contrived schedule, the artistic process falters. The Eps suffer from a corporate philosophy. I would appreciate a more student centric phlilosphy; inspiring us to experiment with design, fostering creativity. Instead we are met with a maniacal joy seen only in bond villains, they rip the soul from your perfect shining idea, cutting and pasting as they please, until only some bastardized Frankenstein is left.
Jordan said,
August 6, 2009 at 6:02 pm
I so agree
Rachel Ross said,
August 6, 2009 at 9:50 pm
Damn those evil EPs.
Sean Murray said,
August 6, 2009 at 11:07 pm
Yeah, this is unfortunately true. Fortunately, it’s not like that in the real world, as the designers are dedicated to designing the game, and don’t really get influenced by the “suits” as long as they are showing valid progress. In the real industry, the management trusts the people they hire to get things done, and they either do or they get fired. At Full Sail, the management does whatever they can to impede your progress and lower your spirits, ultimately lowering your team moral as well. And it’s even worse when your team doesn’t get along